The past two months I have been working on a 2D platformer game written in XNA as part of the Feel My Glove challenge at work. The challenge has reached its deadline I’m very pleased with what I have accomplished so far.
However the game is far from the finished state I want it to be in. It needs more levels, more characters, a story and some more interesting mechanics. Problem is the next challenge is now here which is going to get in the way of developing Monkey further. I think I might try to fly through the new challenge which won’t be easy as it’s RTS based but we’ll see.
For now here’s some shots of Monkey, a demo will soon be available from IndieCity.